007 First Light: All MI6 Intel Locations & How to Find Them

007 First Light: All MI6 Intel Locations & How to Find Them

I ducked behind a planter as a gala guard turned away—my pulse tightening with the stupid, satisfying thrill of a tiny win. I froze as the Q-Branch door clicked shut—the station had become a cabinet of secrets. I’ll show you where each file hides and why it matters to the story you’re piecing together.

I’ve played through the chapters on Steam and console builds, and I’ve pulled these intel items on purpose and by accident. You don’t need to collect any of them to finish the missions, but if you care about the thread between Bond, Webb, and Q, these files are the breadcrumbs that sharpen every motive and reveal missed lines of dialogue.

Chapter Select is available from the menu. How to find all MI6 Intel in 007 First Light

You can return to any chapter via Chapter Select, so missed items are never permanent. Below I walk you through the logic—where to stand, when to wait for a cutscene, which props to interact with—and then give you the full table of locations so you can sprint through a replay or methodically sweep each map.

How do I find MI6 Intel in 007 First Light?

Short answer: visit the right room during its chapter, interact with the prop (desk, bed, computer, or display), and watch for cutscenes that place intel on surfaces. If you can revisit Q-Branch or use Chapter Select on Steam, PlayStation, or Xbox, you’re almost guaranteed to pick up anything you missed.

Can you miss MI6 Intel in 007 First Light?

No permanent miss states exist—every intel can be collected later via Chapter Select. Still, some items appear only after a dialogue or cutscene, so if you broom through a room mid-action you might skip the interaction prompt. Slow down and scan surfaces like you’re reading a suspect’s courtroom testimony.

Where are all the MI6 Intel locations?

They’re spread across chapters four through seventeen. Some are obvious—a photo on a dresser—others hide in a vendor stall or a cabinet that needs a code. If you use community sites like IGN or GameFAQs for screenshots, you’ll save time; Moyens I/O’s original list helped confirm a few odd placements on the console builds.

Below is the full collector’s table: chapter, name, and the exact interaction that grants the file. Treat each entry like a clue in an investigation—approach, prompt, pick up.

Intel Chapter How to Find
Selina Tan Chapter four You’ll find a cupboard in the room where you speak with Q in this chapter. You can find the intel in the right corner towards the back of the room. The intel will be on a table.
00 Recruits Chapter four Keep progressing until you can access the Q-Branch. Then, speak with Q, and you’ll find a computer terminal on the left side of the SUV. You can obtain the intel from the computer screen.
Lennox Monroe Chapter five Make your way into the house and reach the living room. There, you’ll notice a dresser with two differently sized mirrors on it. The photo of Lennox Monroe will be on this dresser.
Cressida Bright Chapter five Make your way into Cressida’s room, and you’ll find the intel on her bed (interact with the present box).
Arrowhead Chapter seven When you revisit the Q-Branch, don’t go to Moneypenny. Instead, head to the other side, and you’ll find a computer station at the back of the room. You’ll find a red file that contains the intel.
009 Profile Chapter seven When you visit Moneypenny on the Operations floor, wait for the cutscene. The intel file will be in a folder on her desk.
Niko and Tero Murto Chapter nine When you visit Q-Branch for the third time, go to operations after speaking with Q. The intel file will be on a desk towards the back of the room.
Bawma Chapter ten Go to the left corner of the Black Market, and you’ll find a vendor who sells statues and vases. Interact with the small box on the table to get the intel.
John Greenway Chapter ten Wait for the cutscene in 009’s boat to be over. Then, go to the room in the back, and turn left from the entrance. You’ll find the photo on a table.
James Bond Chapter eleven Go to the bedroom after returning to your penthouse, and then reach the nightstand. That’s where you’ll find your intel.
Webb Industries Chapter eleven First, head inside the Gala room. Then, reach the Press room. First, distract the guard. Then, Bluff the remaining people. Use the narrow window to grab the flier (which is the intel).
Stephen Bright Chapter eleven In Chapter eleven, you’ll enter the security hub as part of the mission. Take the second door (on your right), and you’ll reach a conference room. Lie your way to the table in the center, where you’ll find the intel file.
Isola Vale Chapter twelve Once you’ve reached Damian’s office during the mission (after taking the vent), don’t take the exit. Head forward, and you’ll find the intel by his computer.
Damian Webb Chapter twelve Go to the back of Webb’s penthouse, and you’ll find a shelf under the statues. The file is on the same shelf.
Roger Finch Chapter twelve Get the keycard from the mission that will unlock the hallway. Go through the first door on the left to enter the office, and interact with the wooden spoon on the wall.
Q Chapter thirteen Once you arrive at Q-Branch, meet with Q. Look for a set of driving gloves near the car, which will provide you with the intel.
Theresa Lorca Chapter fourteen Speak with Lorca and then look towards the front of the pool to find the intel.
Caliban Chapter fourteen Once Bond has put up his suit, you’ll find a file on the desk in the living room, which is the intel.
Riptide Chapter fourteen As you complete Time to Die, you’ll meet Greenway. Look for the black case resting on a bundle of cables. The same case contains the intel.
Rhys Beckett Chapter fifteen First, enter Q-03 Stress Testing. You’ll find a cabinet inside. Use the following code to open it: 4397. The intel is inside the cabinet.
M Chapter sixteen You’ll find a desk inside the security room, with the intel resting on top of it.
Sir Nicholas Webb Chapter sixteen As you complete the quest, you’ll come across a statue that has to be moved. The intel is on a chair near the same statue.
Eve Moneypenny Chapter seventeen You’ll find a tunnel with a fan inside. Head straight down the tunnels and turn off the fuse box. Remove the vent cover, and you’ll enter the room that has the intel in the form of Moneypenny’s wallet.

If you want to speed-run the collection: queue Chapter Select, bring stealth or bluff tactics where called out (Bluff in the Gala press room), and check every desk, bed, and vendor table. Each piece of intel is a whispered confession in a crowded room—miss one and a motive stays muffled.

Which file are you going to chase first?