Best Base Pals in Palworld 1.0 — Top Picks & Tips

Best Base Pals in Palworld 1.0 — Top Picks & Tips

The conveyor hums before you see the machines: a quiet base humming with misplaced Pals and half-finished benches. You realize the wrong assignment has been running for hours and a backlog of resources is growing like mold. I’ve rebuilt bases after that mistake — and I want you to avoid the same headache.

You can hear conveyor belts before you step inside — Best Pals to use in your base in Palworld 1.0

I test bases the way other people test cars: I push them until something breaks. I’ve spent dozens of hours in Pocketpair’s Palworld 1.0, swapping Pals, retraining skills, and watching production times drop or balloon. You’ll get faster results if you assign the right specialists, and faster still if you pair them so one Pal’s bonus lifts the whole team.

What Pals should I assign to my base in Palworld 1.0?

Start with a short roster: one farming lead, one bench specialist, one wood expert, a transport runner, and a kitchen head. I focus on Pals that add a base-wide benefit or that can pull double duty — for example, a planter who also boosts Gathering.

Which Pal is best for farming in Palworld?

If you want fields that harvest themselves while you’re off raiding, Cinnamoth and Shaolong are the obvious plays. Cinnamoth raises Farming work suitability for other Pals, which means every planting squad gets a silent productivity bump; Shaolong is the watering specialist you’ll notice when irrigation stops stalling.

A quick note about mods and community tools: check Steam Workshop pages and the Palworld subreddit for workflow ideas. Moyens I/O’s screenshots and Discord groups helped me spot assignment synergies I missed in my first week. When Steam runs sales, smaller addons can drop to $9.99 (€10), and that’s often worth grabbing for convenience scripts.

Below I break down the Pals I use most in late-game bases. These are the ones that tidy, produce, and move goods without constant babysitting.

Aegidron in Palworld
Screenshot by Moyens I/O

Think of assignments like shifts in a kitchen: if the head chef skips, everything slows. Assign Lyleen to benches early and swap in Dandilord later; that one swap can make the production line run like a Swiss watch.

Name Work Familiarity Reason
Cinnamoth Planting Lv. 2Gathering Lv. 2Medicine Product Lv. 2 While Cinnamoth on its own isn’t anything outstanding, it can raise the Farming work suitability by +1 for all other Pals in the base. An excellent option to have if you aim to do plenty of farming on your base.
Orserk Generating Electricity Lv. 8Handiwork Lv. 3Transporting Lv. 4 At base stats, Orserk is a great option to have for its Handiwork, Transporting, and producing Electricity. You can also raise all three work skills to make it a great handyman for your base.
Lyleen Planting Lv. 7Gathering Lv. 6Handiwork Lv. 5Medicine Production Lv. 5 I love Lyleen for her versatility. Once you raise her Handiwork and Medicine Production to Lv. 6, she can look after all your bench production needs. Alternatively, she also offers a lot of value in farming, thanks to Her Planting and Gathering skills.
Dandilord Planting Lv. 8Gathering Lv. 5Handiwork Lv. 6Medicine Production Lv. 6Transporting Lv. 3 Dandilord is an upgraded version of Lyleen who is perfect for the late game. She does everything Lyleen does, but better and faster. The additional Transporting skill also ensures that she can carry the produced goods immediately to the assigned location.
Renjishi Kindling Lv. 8Handiwork Lv. 6Gathering Lv. 5Transporting Lv. 5 With sufficient skills across Handiwork and Kindling, Renjishi is perfect for running an Ancient Technology kitchen that can prepare every known recipe. Gathering and Transporting helps it to keep your base tidy.
Celesdir Noct Lumbering Lv. 8Gathering Lv. 4 All the new types of wood means you require an expert Woodcutter. Celesdir Noct. is the perfect option in that regard, and having Gathering skill also comes in clutch.
Wumpo Handiwork Lv. 3Lumbering Lv. 5Cooling Lv. 5Transporting Lv. 6 Wumpo remains one of my favorite workers due to the assortment of work skills he offers. He is decent at Cooling and Lumbering, and play secondary roles in both departments. If you have a larger base, the Transporting skill will be beneficial.
Shaolong Watering Lv. 8Gathering Lv. 5 Shaolong is the new aqua master following the launch of Version 1.0. With Lv. 8 Watering, it’s a must-have Pal for all types of bases.

Quick role guide:

  • Farming lead — Cinnamoth or Lyleen. Planting + Gathering = less manual work.
  • Bench/Production — Lyleen early, Dandilord late game for higher throughput.
  • Kitchen — Renjishi runs Ancient Tech recipes with near-zero oversight; put it on rotation and keep ingredients stacked.
  • Wood and cooling — Celesdir Noct and Wumpo cover raw materials and temperature-sensitive tasks.
  • Transport — Orserk or Wumpo to stop piles of goods from blocking machines.

When I coach friends on base design I use two simple tests: remove one Pal and time the slowdown, then add a transport Pal and time the recovery. If recovery is fast, your setup is solid. If it’s not, ask which Pal is moving goods or raising work suitability — those are the usual culprits.

One last micro-story: I once left a base with Renjishi in charge of the kitchen, came back to a stack of perfect meals, and wondered why I’d ever micromanaged. Renjishi in the kitchen is as reliable as a lighthouse.

Want a base that runs while you explore islands or test co-op builds on Steam Deck? Assign Pals with complementary skills, watch the bonuses cascade, and tweak until the numbers stop surprising you. Which Pal combo will you try first?