The last platform I placed slid off-frame as the loading icon kept turning. I logged every resource and cursed the timing aloud. You have a single window to be ready for launch.
I follow release schedules so you don’t waste time. I’ll give you the exact date, the live times by zone, and what matters on day one — plain and fast.
Pages refresh like alarm clocks on launch morning. All Will Fall release countdown
All Will Fall arrives worldwide on Friday, Apr. 3 and will be available on Steam. The live release will flip the store page; launch day will rise like a tide.
The countdown reflects these launch times:
- 6am PT
- 8am CT
- 9am ET
- 2pm UTC
- 3pm CEST
These windows come from the official developers and the Steam listing. If the studio updates the schedule before go time, I’ll update this guide so you have the latest minutes.
When does All Will Fall release?
Release date: Friday, Apr. 3. Platform: Steam on PC. If you plan to hit the Steam store at launch, set your alarm for the local time above.
What time does All Will Fall release in my timezone?
If you’re on Pacific Time, it’s 6am; Central is 8am; Eastern is 9am; Coordinated Universal Time is 14:00; Central Europe is 15:00. Double-check your Steam client timezone if you live somewhere between zones.
Is there a demo for All Will Fall?
Yes. There was a demo during Steam Next Fest and a free demo remains available on Steam. Try early to learn the systems and avoid wasting day-one materials.
You can tell a risky build by how it sighs under load. What to expect from All Will Fall
All Will Fall is a post-apocalyptic city builder set on the open ocean. You start with scattered platforms and scale into a sprawling settlement using a 3D construction toolset that rewards precision.
The engine simulates realistic physics: misjudge supports and an entire scaffold can collapse like a house of cards. That means placement, weight distribution, and the order you build things matter as much as raw resources.
You will manage logistics, production chains, and citizen needs while sending survivors to scavenge for materials across sunken ruins. There’s a sandbox option, but the campaign cuts into eight chapters with objectives that test your planning.
I recommend playing the demo on Steam and bookmarking the store page. When the clock flips on Apr. 3, patches or day-one fixes can appear fast — follow the developer’s Steam announcements to catch hotfix notes and server tips.
I’ve tracked dozens of launches; your best move is to test the demo, set a local alarm, and follow the Steam page for last-minute notes — which side will you be on when the bell rings?