I touched down on Riven Tides at night and a storm was already breaking the skyline. You can feel the map change the moment the sirens sing — every cache suddenly matters. I grabbed the Rascal blueprint two runs later, and the fight against ARCs never looked the same.
I’ll walk you through exactly where I hunted, what parts you need, and why Rascal deserves a slot in your loadout. You’ll get clear, short steps — and a few tips that saved me dozens of failed runs.
Loot runs rarely go the way you planned — where Rascal blueprints actually spawn

Blueprints for Rascal are not locked to a single map condition. They drop as rare (blue tier) loot from the usual suspects: containers, lockers, weapon cases, and raider caches. In practice that means you can target specific high-yield spots across maps and stack your chances.
The Rascal behaves like a rusted key in a city lock: small, overlooked, but it opens doors you didn’t expect.
Where I run first (high-traffic loot spots)
- Dam Battlegrounds: Hydroponic Dome Complex, Control Tower
- Buried City: Hospital, Space Travel, Town Hall
- Spaceport: Arrival Building, Departure Building
- Blue Gate: Gate Approach, Pilgrim’s Peak
- Stella Montis: Medical Research, Cultural Archives
- Riven Tides: Hotel Panorama Azzurro, Port Authority Building, Azzurro Beach
Extra angles that worked for me: raid during Hurricane map condition to search raider caches, run night raids on Stella Montis or Riven Tides to tilt drop rates in your favor, and try Beachcombing on Riven Tides — several players on X reported finding Rascal fragments that way. The new trader, Ermal, is starting to trade blueprints too; keep an eye on his list in case the Rascal shows up.
Where can I find the Rascal blueprint?
Target containers and weapon cases in the locations above. Prioritize night or Hurricane conditions and sweep raider caches; if you’re short on time, focus on Riven Tides beach runs and the Hospital in Buried City.
Workbench upgrades pay off — what you need to craft Rascal
Upgrading benches feels like chores when you’re short on salvage, but it’s the small investments that let you build what matters later.
Once you have the Rascal blueprint, head to a Gunsmith workbench. The bench must be at level 3 to craft the grenade launcher. The patch notes hinted that Tiana Wen might sell Rascal — that’s not the case today, so crafting is the reliable route.
| Required Crafting Resources | How to get it |
|---|---|
| 2x Advanced Mechanical Components | Crafted, recycled, or found in common and ARC loot |
| 3x Heavy Gun Parts | Craft via blueprint, recycle, scavenge, or buy from Celeste |
| 5x Canister | Recycle, scavenge, or buy from Celeste |
Rascal uses Launcher Ammo — the same rounds as the higher-tier Hullcracker. Magazine holds one round (break-action), so timing and aim matter. Your Gunsmith’s level and steady resource stock are the real gating factors.
How do you craft the Rascal grenade launcher?
Find the blueprint, reach a level 3 Gunsmith workbench, gather the resources above, and craft. If Celeste has stock, buy heavy gun parts or canisters to skip extra runs.
You watch a Shredder implode and the squad quiets — is Rascal worth it?

Rascal is explicitly an ARC-target weapon: its projectile detonates only against ARC enemies, which means it’s off the table for PvP. For ARC encounters it trades finesse for raw payoff — slower reload and single-shot magazine, but heavy ARC armor penetration and excellent burst damage.
| Attribute | Details |
|---|---|
| Ammo Type | Launcher Ammo |
| Magazine Size | 1 |
| Firing Mode | Break-Action |
| ARC Armor Penetration | Very Strong |
| Durability | 130 |
In practice, Rascal behaves like a flare in a blackout: it lights up specific threats and makes short work of armor-heavy ARCs when you connect. Players are already sharing clips on X of shredders falling in three hits; I’ve replaced a Hullcracker on several runs and never looked back.
Is the Rascal grenade launcher any good?
Yes for ARC fights: high armor penetration and heavy damage make it a reliable, economical choice. No for PvP: it simply won’t detonate on players. Use it as a specialist tool — you’ll save higher-tier weapons from wear and still clear the nastiest ARC encounters.
Once you claim a blueprint, you can craft spare rascal launchers and stop sweating a single lost gun — craft, reload, repeat, and keep farming ARCs with less risk.
So, did you find the Rascal yet, or will you be hunting the next storm night for a chance at a blueprint?