The convoy stalled at the swamp’s edge and the radio crackled—nomads arguing over a tattered map, time bleeding away. I leaned forward, mouse hovering above the Raider menu, and realized the project timer was your real enemy. You can finish this faster than you think if you stop wandering and start directing effort.
I’ve run the stages, donated the odd relic, and watched teams race for the Rascal II. I’ll show you where to apply pressure, what to farm first, and the shortcuts players on Discord and Reddit swear by. Read this like a field report: concise, honest, and focused on outcomes you can measure.
The sticky note on my monitor reads “Stage 1” — How to Complete the Converging Paths Project in Arc Raiders
You’ll spend most of your time doing two things: dealing targeted damage and donating curated materials. Open the Raider menu, hit Projects, select Converging Paths, and you’ll see six stages that split objectives between combat and donations.
Consider the project a patchwork map, each stage a stitched square. Follow the table below as your checklist and you won’t waste runs on the wrong items.
| Stages | Objective/Required Materials | Rewards |
|---|---|---|
| Stage 1: Secure Safe Passage for the Nomads (Dam Battlegrounds) | Deal damage (1200) to ARC enemies in the Swamp | 3x Pulse Mine 3x Lure Grenade Trap 25x Raider Tokens |
| Stage 2: Collect Supplies | 3x Train Model 2x Vintage Steering Wheel 2x Air Freshener 7x ARC Thermo Lining |
3x Smoke Grenade Trap 3x Explosive Mine 25x Raider Tokens |
| Stage 3: Procure Relics | 4x Sextant 3x Equatorial Sundial 5x Metal Brackets 7x ARC Performance Steel |
3x Blaze Grenade Trap 3x Jolt Mine 1x Rascal II 50x Raider Tokens |
| Stage 4: Create Emergency Caches | 3x Tellurion 1x Elephant Obelisk 6x Light Bulbs 9x ARC Coolant |
3x Surge Coil 3x Blaze Grenade Trap 3x Explosive Mine 50x Raider Tokens |
| Stage 5: Finish the Cabinet of Curiosities | 6x Colorful Shoes (Rare) 3x Colorful Shoes (Epic) 2x Colorful Shoes (Legendary) 10x ARC Synthetic Resin |
1x Combat Mk. 3 (Flanking) 1x Photoelectric Cloak 1x Bobcat II 50x Raider Tokens |
| Stage 6: Use Nomad Tactics to Fight ARC | Deal damage to ARC using mines or traps (Blaze Grenade Trap, Pulse Mine, Jolt Mine, Explosive Mine, Surge Coil) | 1x Sextant Backpack Charm 1x Red Black Outfit Color for Saltwalker Outfit 100x Raider Tokens 1x Surge Coil Blueprint |
How do I complete the Converging Paths project in Arc Raiders?
Short answer: split your grind between Swamp runs for Stage 1 and targeted looting runs for relics and supply items. If you run with a team on Steam, Xbox, or PlayStation, call roles: one player farms relics, another clears ARC spawns, and a third carries donation items back to the project menu.
Use the Forgotten Relics event to gather sextants and sundials. When a stage asks for damage, prioritize mines and traps—those counts often add faster than weapon damage. Finally, donate from the Projects tab: that’s where your progress actually moves the needle.
The small paper calendar on my desk says July — When Will the Converging Paths Project End?
Rely on the in-game countdown when you select Converging Paths. The current end date shown in patch notes is July 27, 2026, so you’ve got a clear window to plan runs and coordinate with clans on Discord or squads on Reddit.
When does the Converging Paths project end?
Mark the date, set reminders in Steam or your phone calendar, and prioritize stages that award the items you want most. If you want the Rascal II, aim to complete Stage 3 early; if your goal is materials like Surge Coil blueprints, Stage 6 is the focus.
What rewards are worth chasing in Converging Paths?
Rewards include the Rascal II grenade launcher, a Surge Coil Blueprint, the Photoelectric Cloak, Combat Mk. 3 (Flanking), skins, and Raider Tokens (total shown in table). If you trade in moonlight runs for reliable progress, you’ll end with gear and salvage that moves your loadout forward.
The lamp on my desk flickers during late-night raids — Practical tips and quick wins
Donations become bridges across the swamp of grind. Here are the tactical nudges I use and that you can copy tonight:
- Farm with purpose: queue into Swamp for Stage 1 damage and to hunt relic spawns for Stage 3.
- Stack inventory: keep relics and high-tier “Colorful Shoes” items in a dedicated slot to avoid accidental scrapping.
- Use traps: Blaze and Pulse Mines tick progression faster on stages that require “deal damage with mines or traps.”
- Coordinate: post target runs on your clan’s Discord or the Arc Raiders subreddit to pool donations and finish stages faster.
- Watch creators on YouTube for route tips and map spawn info; they often share exact spawn timers and effective loadouts.
If you want a focused route: run two Swamp raids for damage, one Forgotten Relics loop for sextants and sundials, then dedicate a short town sweep for the cabinet shoes and supplies listed in Stage 5.
Got a favorite tactic or a hot take on whether the Rascal II will reshape meta play—do you think it will make mines obsolete or simply add another layer to team composition?









