The sirens wail and you feel the backpack slap against your spine — a single wrong class choice and the chase becomes a trap. I remember grinding for Credz while watching a streamer bail on a heist because their build couldn’t keep up. You can avoid that gut-punch by knowing what each class actually brings to the street.
I’ve played dozens of rounds, poked at Roblox Studio settings, and chatted with top Runaways creators on Discord and Twitch to distill the classes into something you can use right now. Classes are more than labels; they are a set of keys that shape every escape. Below I break down what each class gives you and how to get them — fast.
On a city street a courier tests a zipper before running — List of All Runaways Classes and What They Do
Every class changes your loadout, stats, or both. Some feel built for stealing high-value loot; others let you survive a firefight or sprint past cops. The table below lists every class, the cost (Credz or Robux), starting gear, and stat bonuses so you can pick with confidence.
| Class | Cost | Starting Loadout | Stat Bonus |
|---|---|---|---|
| Basic | Free | None | None |
| Brawler | 10,000 Credz | Knuckle | +5% Melee Strength, -10% Run Speed |
| Scout | 18,000 Credz | Small Backpack, Bat | +10% Run Speed, -5% Melee Strength, -20% Health |
| Old CEO | 33,000 Credz | Gold Ruby Necklace, Diamond, Gold Tiara, Diamond Ring | -5% Run Speed, -15% Health |
| Smuggler | 49 Robux (~€1) | Small Backpack, Crowbar | +20% Run Speed, -10% Melee Strength |
| Contractor | 45,000 Credz | Mace, Light Bullet Pack, Pistol | +10% Melee Strength, +5% Health, -5% Run Speed |
| Medic | 60,000 Credz | 2 Medic Bags, Light Armor, Medic Pack | +20% Health, -5% Run Speed |
| Gang Member | 85,000 Credz | Blue Cow, Small Backpack, MAC, Light Bullet Pack | +10% Run Speed, -5% Health |
| Bounty Hunter | 160,000 Credz | Machete, Light Bullet Pack, Pistol | +20% Run Speed, +10% Melee Strength |
| Breacher | 280,000 Credz | Medium Backpack, Shotgun, C4, Shotgun Bullet Pack | +40% Melee Strength |
| Juggernaut | 450,000 Credz | Light Armor, Minigun, Medium Backpack, Light Bullet Box | +100% Health, -20% Run Speed |
| Ex-Military | 559 Robux (~€7) | Heavy Armor, Heavy Bullet Pack, Sniper, Large Backpack | +30% Melee Strength, +15% Run Speed |
What is the best class in Runaways?
If you ask streamers and top players, choices split along two axes: speed and survivability. Bounty Hunter and Ex-Military are often praised for their mobility and damage, while Juggernaut can absorb mistakes and change a losing run into a clutch escape. Pick by how you want to finish a heist, not by what looks flashy on paper.
Can you change classes in Runaways?
Yes. Once you buy a class it stays in your roster. You can swap anytime from the Classes menu — which is useful if you follow a squad composition on Discord or adapt to a streamer’s strategy mid-session.
How do you get classes in Runaways?
Classes cost Credz or Robux. Credz drop from quests, daily play, and redeemable codes; Robux classes are purchased through Roblox’s store inside the game UI. Think of Credz like your in-game paycheck; if you grind daily quests and watch for codes promoted on Twitter or the Runaways Discord, you’ll accumulate them steadily.
At a busker’s hat I’ve dropped change and learned patience — How to Unlock Classes in Runaways
Buying a class is simple and permanent. You don’t lose access after switching — which means you can try builds without regret. Here’s the fast route:
- Open Runaways and click CLASSES from the left menu.
- Select the class you want and confirm the cost shown (Credz or Robux). The Robux entries above also show the approximate EUR equivalent.
- Press the purple purchase button to buy it; it’s added to your roster forever.
- Return to the Classes menu anytime to equip a different class before a run.


Want a practical tip? Track daily Credz with a simple spreadsheet or a note in your phone — it’s how I keep the classes I want on rotation while watching a creator test builds live. Your loadout becomes a compact arsenal when you pick classes with intent
So, which class are you running next and why will that choice change how you play?