I remember freezing on a ridge as the Deep North wind ate through my cloak, watching a Thunderblood greatsword arc lightning across a pack of hunters. You can feel your choices thicken there — every forged shape matters. I’ll show you which weapons and armor are worth the Bloodgold, and which are traps that chew your time.
I write this as someone who’s raided mountain altars and wasted inventory space on pretty but useless gear so you don’t have to. You’ll get the map of how Nord, Frostfire, and Thunderblood gear are made, which pieces actually change fights, and a few practical tips I use when I loot moulds or fire up the Frost Foundry. Think of good choices as a scalpel in a surgeon’s hand and bad choices as a lighthouse in a blizzard — one guides you, the other just looks impressive.
All Valheim 1.0 Weapons
I watched a clan trade an entire pile of refined materials for a single mould — and then miscast the recipe. The Deep North update drops over 40 new weapons, split into three clear families: Nord forged from Bloodgold and Timberwood, Frostfire upgraded with Frostfire Essence, and Thunderblood enhanced with Thunderblood Essence after Ancient Altar challenges. I’ll walk you through how to get them and why some deserve your resources more than others.
How do I craft Frostfire and Thunderblood weapons in Valheim 1.0?
Find the weapon mould in the overworld, gather Bloodgold and the mould-specific materials, then create the cast and finish it at a Frost Foundry. For Frostfire and Thunderblood grades you must complete the Ancient Altar challenges to claim the respective Essence (Frostfire Essence or Thunderblood Essence) and combine it with the base Nord weapon plus 20 Bloodgold at the Foundry.
Quick judgement calls I use: if a Nord weapon already suits my playstyle (Atgeir for pierce, Greataxe for heavy cleaves), upgrade to Frostfire for reliable frost+fire damage. Reserve Thunderblood for fights where the lightning proc and missing-health scaling can snowball damage during long boss brawls.

Below is the full table of new weapons — everything from Nord daggers to Thunderblood crossbows is listed with stats and recipes so you can plan which moulds to hunt. Use the table to compare weight, damage types, stamina use, and any special effects like lightning procs or Eitr costs.
| Weapon | Stats | Recipe |
|---|---|---|
| Nord Sword (One-handed) |
Weight: 0.8 Durability: 400 Slash: 170 Use stamina: 16 Block armour: 66 Block force: 20 Parry bonus: 2x Parry adrenaline: 5 Knockback: 40 Backstab: 3x Movement speed: -5% |
Cast: Nord Sword (20 Bloodgold, 1 Mould: Nord Sword, 10 Timberwood) and Frost Foundry |
| Nord Mace (One-handed) |
Weight: 2.0 Durability: 400 Blunt: 170 Use stamina: 16 Block armour: 66 Block force: 30 Parry bonus: 2x Parry adrenaline: 5 Knockback: 90 Backstab: 3x Movement speed: -5% |
Cast: Nord Mace (20 Bloodgold, 1 Mould: Nord Mace, 10 Timberwood) and Frost Foundry |
| Nord Dagger (One-handed) |
Weight: 0.3 Durability: 400 Slash: 75 Pierce: 75 Use stamina: 14 Block armour: 2 Block force: 10 Parry bonus: 4x Parry adrenaline: 5 Knockback: 10 Backstab: 6x |
Cast: Nord Dagger (20 Bloodgold, 1 Mould: Nord Dagger, 10 Timberwood) and Frost Foundry |
| Nord Axe (One-handed) |
Weight: 2.0 Durability: 400 Slash: 176 Use stamina: 16 Block armour: 66 Block force: 20 Parry bonus: 2x Parry adrenaline: 5 Knockback: 60 Backstab: 3x Movement speed: -5% |
Cast: Nord Axe (20 Bloodgold, 1 Mould: Nord Axe, 10 Timberwood) and Frost Foundry |
| Nord Greatsword (Two-handed) |
Weight: 4.0 Durability: 400 Slash: 210 Use stamina: 20 Block armour: 76 Block force: 50 Parry bonus: 2x Parry adrenaline: 5 Knockback: 55 Backstab: 3x Movement speed: -5% |
Cast: Nord Greatsword (20 Bloodgold, 1 Mould: Nord Greatsword, 2 Frozen Branch) and Frost Foundry |
| Nord Atgeir (Two-handed) |
Weight: 2.5 Durability: 400 Pierce: 182 Use Stamina: 20 Block armour: 88 Block force: 40 Parry bonus: 2x Parry adrenaline: 5 Knockback: 30 Backstab: 3x Movement Speed: -5% |
Cast: Nord Atgeir (20 Bloodgold, 1 Mould: Nord Atgeir, 10 Timberwood) and Frost Foundry |
| Nord Greataxe (Two-handed) |
Weight: 2.5 Two-handed Durability: 400 Slash: 188 Use stamina: 22 Block armour: 76 Block force: 70 Parry bonus: 2x Parry adrenaline: 5 Knockback: 70 Backstab: 3x Movement speed: -20% |
Cast: Nord Greataxe (20 Bloodgold, 1 Mould: Nord Greataxe, 10 Timberwood) and Frost Foundry |
| Nord Bow (Two-handed) |
Weight: 1.5 Durability: 400 Pierce: 100 Spirit: 10 Draw stamina: 14/s Block armour: 3 Parry bonus: 1.5x Parry adrenaline: 5 Knockback: 25 Backstab: 3x Movement speed: -5% |
Cast: Nord Bow (20 Bloodgold, 1 Mould: Nord Bow, 10 Timberwood) and Frost Foundry |
| Nord Crossbow (Two-handed) |
Weight: 1.5 Durability: 300 Pierce: 264 Block armour: 3 Parry bonus: 1.5x Parry adrenaline: 5 Knockback: 210 Backstab: 3x Movement speed: -5% |
Cast: Nord Crossbow (20 Bloodgold, 1 Mould: Nord Crossbow, 10 Timberwood) and Frost Foundry |
| Nord Spear (One-handed) |
Weight: 1.5 Durability: 400 Pierce: 170 Use stamina: 16 Block armour: 66 Block force: 20 Parry bonus: 2x Parry adrenaline: 5 Knockback: 20 Backstab: 3x Movement speed: -5% |
Cast: Nord Spear (20 Bloodgold, 1 Mould: Nord Spear, 10 Timberwood) and Frost Foundry |
| Nord Shield (One-handed) |
Weight: 1.0 Durability: 400 Block armour: 132 Block force: 50 Parry bonus: 1.5x Parry adrenaline: 5 Movement speed: -5% |
Cast: Nord Shield (15 Bloodgold, 1 Mould: Nord Shield, 10 Timberwood) and Frost Foundry |
| Nord Buckler (One-handed) |
Weight: 1.0 Durability: 400 Block armour: 88 Block force: 30 Parry bonus: 2.5x Parry adrenaline: 5 Movement speed: -5% |
Cast: Nord Buckler (10 Bloodgold, 1 Mould: Nord Buckler, 10 Timberwood) and Frost Foundry |
| Nord Greatshield (One-handed) |
Weight: 1.0 Durability: 400 Block armour: 158 Block force: 150 Parry adrenaline: 15 Movement speed: -10% |
Cast: Nord Greatshield (20 Bloodgold, 1 Mould: Nord Greatshield, 20 Timberwood) and Frost Foundry |
| Shield of Roots (One-handed) |
Weight: 4.0 Durability: 200 Block armour: 48 Block force: 40 Parry bonus: 1.5x Parry adrenaline: 5 Attack stamina usage: -10% |
10 Finewood and 1 Writhan Roots |
| Nord Sledge (Two-Handed) |
Weight: 4.0 Durability: 400 Blunt: 225 Use stamina: 28 Block armour: 52 Block force: 50 Parry bonus: 2x Parry adrenaline: 5 Knockback: 210 Backstab: 2x Movement speed: -20% |
Cast: Nord Sledge (20 Bloodgold, 1 Mould: Nord Sledge, 10 Timberwood) and Frost Foundry |
| Nord Knucklechains (Two-handed) |
Weight: 2.0 Durability: 400 Blunt: 114 Use stamina: 14 Block armour: 5 Block force: 10 Parry bonus: 6x Parry adrenaline: 5 Knockback: 20 Backstab: 6x |
Cast: Nord Crossbow (20 Bloodgold, 1 Mould: Nord Crossbow, 2 Longclaws) and Frost Foundry |
| Northern Vengeance (Two-handed) |
Weight: 0.3 Quality: 1 Durability: 100% Use eitr: 100 Use health: 40.0% Block armour: 48 Block force: 20 Parry bonus: 2x Parry adrenaline: 5 Movement speed: -5% AOE: Vengeance Sphere: |
Cast: Northern Vengeance (10 Ice, 5 Nornathread, 1 Hexen Trophy, 1 Mould: Northern Vengeance) and Frost Foundry |
| Echo Spike (Two-handed) |
Weight: 0.3 Durability: 100% Use eitr: 25 Block armour: 48 Block force: 20 Parry bonus: 2x Parry adrenaline: 5 Movement speed: -5% |
Cast: Echo Spike (10 Bloodgold, 4 Nornathread, Frostfire Essence, 1 Mould: Echo Strike) and Frost Foundry |
| Spirit Caller (Two-handed) |
Weight: 0.3 Quality: 1 Durability: 100% Use eitr: 100 Use health: 40.0% Block armour: 48 Block force: 20 Parry bonus: 2x Parry adrenaline: 5 Movement speed: -5% |
Cast: Spirit Caller (8 Frozen Branch, 5 Nornathread, Moose Trophy, 1 Mould: Spirit Caller) and Frost Foundry |
| Lightning Strike (Two-handed) |
Weight: 0.3 Durability: 100% Lightning: 300 Use eitr: 40 Block armour: 48 Block force: 20 Parry bonus: 2x Parry adrenaline: 5 Knockback: 10 Movement speed: -5% |
Cast: Lightning Strike (10 Bloodgold, 5 Nornathread, 1 Thunderblood Essence, 1 Mould: Lightning Strike) and Frost Foundry |
| Frostfire Sword (One-handed) |
Weight: 0.8 Durability: 400 Slash: 138 Fire: 12 Frost: 88 Use stamina: 16 Block armour: 66 Block force: 20 Parry bonus: 2x Parry adrenaline: 5 Knockback: 40 Backstab: 3x Movement speed: -5% |
1 Nord Sword, 20 Bloodgold, and 1 Frostfire Essence |
| Frostfire Greatsword (Two-handed) |
Weight: 4.0 Durability: 400 Slash: 186 Fire: 12 Frost: 88 Use stamina: 20 Block armour: 76 Block force: 50 Parry bonus: 2x Parry adrenaline: 5 Knockback: 55 Backstab: 3x Movement speed: -5% |
1 Nord Greatsword, 20 Bloodgold, and 1 Frostfire Essence |
| Frostfire Atgeir (Two-handed) |
Weight: 2.5 Durability: 400 Pierce: 148 Fire: 12 Frost: 88 Use stamina: 20 Block armour: 88 Block force: 40 Parry bonus: 2x Parry adrenaline: 5 Knockback: 30 Backstab: 3x Movement speed: -5% |
1 Nord Atgeir, 20 Bloodgold, and 1 Frostfire Essence |
| Frostfire Mace (One-handed) |
Weight: 2.0 Durability: 400 Blunt: 142 Fire: 12 Frost: 88 Use stamina: 16 Block armour: 66 Block force: 30 Parry bonus: 2x Parry adrenaline: 5 Knockback: 90 Backstab: 3x Movement speed: -5% |
1 Nord Mace, 20 Bloodgold, and 1 Frostfire Essence |
| Frostfire Sledge (Two-handed) |
Weight: 4.0 Durability: 400 Blunt: 200 Fire: 12 Frost: 88 Use stamina: 28 Block armour: 52 Block force: 50 Parry bonus: 2x Parry adrenaline: 5 Knockback: 210 Backstab: 2x Movement speed: -20% |
1 Nord Sledge, 20 Bloodgold, and 1 Frostfire Essence |
| Frostfire Axe (One-handed) |
Weight: 2.0 Durability: 400 Slash: 144 Fire: 12 Frost: 88 Use stamina: 16 Block armour: 66 Block force: 20 Parry bonus: 2x Parry adrenaline: 5 Knockback: 60 Backstab: 3x Movement speed: -5% |
1 Nord Axe, 20 Bloodgold, and 1 Frostfire Essence |
| Frostfire Greataxe (Two-handed) |
Weight: 2.5 Durability: 400 Slash: 154 Fire: 12 Frost: 88 Use stamina: 22 Block armour: 76 Block force: 70 Parry bonus: 2x Parry adrenaline: 5 Knockback: 70 Backstab: 3x Movement speed: -20% |
1 Nord Greataxe, 20 Bloodgold, and 1 Frostfire Essence |
| Frostfire Spear (One-handed) |
Weight: 1.5 Durability: 400 Pierce: 148 Fire: 12 Frost: 88 Use stamina: 16 Block armour: 66 Block force: 20 Parry bonus: 2x Parry adrenaline: 5 Knockback: 20 Backstab: 3x Movement speed: -5% |
1 Nord Spear, 20 Bloodgold, and 1 Frostfire Essence |
| Frostfire Dagger (One-handed) |
Weight: 0.3 Durability: 400 Slash: 62 Pierce: 62 Fire: 10 Frost: 88 Use stamina: 14 Block armour: 2 Block force: 10 Parry bonus: 4x Parry adrenaline: 5 Knockback: 10 Backstab: 6x |
1 Nord Dagger, 20 Bloodgold, and 1 Frostfire Essence |
| Frostfire Knucklechains (Two-handed) |
Weight: 2.0 Durability: 400 Blunt: 80 Fire: 12 Frost: 88 Use stamina: 14 Block armour: 5 Block force: 10 Parry bonus: 6x Parry adrenaline: 5 Knockback: 20 Backstab: 6x |
1 Nord Knucklechains, 20 Bloodgold, and 1 Frostfire Essence |
| Frostfire Bow (Two-handed) |
Weight: 1.5 Durability: 400 Pierce: 68 Fire: 12 Frost: 88 Spirit: 10 Draw stamina: 14/s Block armour: 3 Parry bonus: 1.5x Parry adrenaline: 5 Knockback: 25 Backstab: 3x Movement speed: -5% |
1 Nord Bow, 20 Bloodgold, and 1 Frostfire Essence |
| Frostfire Crossbow (Two-handed) |
Weight: 1.5 Durability: 300 Pierce: 232 Fire: 12 Frost: 88 Block armour: 3 Parry bonus: 1.5x Parry adrenaline: 5 Knockback: 210 Backstab: 3x Movement speed: -5% |
1 Nord Crossbow, 20 Bloodgold, and 1 Frostfire Essence |
| Thunderblood Sword (One-handed) |
Weight: 0.8 Durability: 400 Slash: 180 Lightning: 45 Damage increased per health missing: 0.2% Use stamina: 16 Block armour: 66 Block force: 20 Parry bonus: 2x Parry adrenaline: 5 Knockback: 40 Backstab: 3x Chance to apply effect: 25% Lightning Movement speed: -5% |
1 Nord Sword, 20 Bloodgold, and 1 Frostfire Essence |
| Thunderblood Greatsword (Two-handed) |
Weight: 4.0 Durability: 400 Slash: 220 Lightning: 45 Damage increased per health missing: 0.2% Use stamina: 20 Block armour: 76 Block force: 50 Parry bonus: 2x Parry adrenaline: 5 Knockback: 55 Backstab: 3x Chance to apply effect: 25% Lightning Movement speed: -5% |
1 Nord Greatsword, 20 Bloodgold, and 1 Frostfire Essence |
| Thunderblood Atgeir (Two-handed) |
Weight: 2.5 Durability: 400 Pierce: 192 Lightning: 45 Damage increased per health missing: 0.2% Use stamina: 20 Block armour: 88 Block force: 40 Parry bonus: 2x Parry adrenaline: 5 Knockback: 30 Backstab: 3x Chance to apply effect: 25% Lightning Movement speed: -5% |
1 Nord Atgeir, 20 Bloodgold, and 1 Frostfire Essence |
| Thunderblood Mace (One-handed) |
Weight: 2.0 Durability: 400 Blunt: 180 Lightning: 45 Damage increased per health missing: 0.2% Use stamina: 16 Block armour: 66 Block force: 30 Parry bonus: 2x Parry adrenaline: 5 Knockback: 90 Backstab: 3x Chance to apply effect: 25% Lightning Movement speed: -5% |
1 Nord Mace, 20 Bloodgold, and 1 Thunderblood Essence |
| Thunderblood Sledge (Two-handed) |
Weight: 4.0 Durability: 400 Blunt: 235 Lightning: 45 Damage increased per health missing: 0.2% Use stamina: 28 Block armour: 52 Block force: 50 Parry bonus: 2x Parry adrenaline: 5 Knockback: 210 Backstab: 2x Chance to apply effect: 25% Lightning Movement speed: -20% |
1 Nord Sledge, 20 Bloodgold, and 1 Thunderblood Essence |
| Thunderblood Axe (One-handed) |
Weight: 2.0 Durability: 400 Slash: 186 Lightning: 45 Damage increased per health missing: 0.2% Use stamina: 16 Block armour: 66 Block force: 20 Parry bonus: 2x Parry adrenaline: 5 Knockback: 60 Backstab: 3x Chance to apply effect: 25% Lightning Movement speed: -5% |
1 Nord Axe, 20 Bloodgold, and 1 Thunderblood Essence |
| Thunderblood Greataxe (Two-handed) |
Weight: 2.5 Durability: 400 Slash: 198 Lightning: 45 Damage increased per health missing: 0.2% Use stamina: 22 Block armour: 76 Block force: 70 Parry bonus: 2x Parry adrenaline: 5 Knockback: 70 Backstab: 3x Chance to apply effect: 25% Lightning Movement speed: -20% |
1 Nord Greataxe, 20 Bloodgold, and 1 Thunderblood Essence |
| Thunderblood Spear (One-handed) |
Weight: 1.5 Durability: 400 Pierce: 180 Lightning: 45 Damage increased per health missing: 0.2% Use stamina: 16 Block armour: 66 Block force: 20 Parry bonus: 2x Parry adrenaline: 5 Knockback: 20 Backstab: 3x Chance to apply effect: 25% Lightning Movement speed: -5% |
1 Nord Spear, 20 Bloodgold, and 1 Thunderblood Essence |
| Thunderblood Dagger (One-handed) |
Weight: 0.3 Durability: 400 Slash: 80 Pierce: 80 Lightning: 45 Damage increased per health missing: 0.2% Use stamina: 14 Block armour: 2 Block force: 10 Parry bonus: 4x Parry adrenaline: 5 Knockback: 10 Backstab: 6x Chance to apply effect: 25% Lightning |
1 Nord Dagger, 20 Bloodgold, and 1 Thunderblood Essence |
| Thunderblood Knucklechains (Two-handed) |
Weight: 2.0 Durability: 400 Blunt: 122 Lightning: 45 Damage increased per health missing: 0.2% Use stamina: 14 Block armour: 5 Block force: 10 Parry bonus: 6x Parry adrenaline: 5 Knockback: 20 Backstab: 6x Chance to apply effect: 25% Lightning |
1 Nord Knucklechains, 20 Bloodgold, and 1 Thunderblood Essence |
| Thunderblood Bow (Two-handed) |
Weight: 1.5 Durability: 400 Pierce: 110 Lightning: 45 Spirit: 10 Damage increased per health missing: 0.2% Draw stamina: 14/s Block armour: 3 Parry bonus: 1.5x Parry adrenaline: 5 Knockback: 25 Backstab: 3x Chance to apply effect: 25% Lightning Movement speed: -5% |
1 Nord Bow, 20 Bloodgold, and 1 Thunderblood Essence |
| Thunderblood Crossbow (Two-handed) |
Weight: 1.5 Durability: 300 Pierce: 274 Lightning: 45 Damage increased per health missing: 0.2% Block armour: 3 Parry bonus: 1.5x Parry adrenaline: 5 Knockback: 210 Backstab: 3x Chance to apply effect: 25% Lightning Movement speed: -5% |
1 Nord Crossbow, 20 Bloodgold, and 1 Thunderblood Essence |
What are the best weapons for boss fights in Deep North?
For prolonged encounters I favor Thunderblood Greatsword or Atgeir because the lightning proc plus the damage scaling when you’re low on health can flip a fight. For control and group-clear use a Greataxe or Frostfire Sledge; for single-target precision pick Atgeir or Crossbow variants. If you play ranged, Thunderblood Crossbow hits hardest but costs resources — plan accordingly and raid Ancient Altars on a coordinated server run via Steam or Discord groups to speed up Essence farming.
All Valheim 1.0 Armors
I have seen a team flip a boss fight simply by changing helmets between waves — a small gear tweak can swing momentum. There are 11 new armor pieces, including three-piece set effects for the Vanguard line and powerful Eitr-regeneration robes for mages. Crafting follows the same mould-to-cast-to-foundry flow as weapons: find the mould, assemble Bloodgold and set materials, then finish in the Frost Foundry.
Which armor set should I farm first in Deep North?
If you play melee, prioritize the Vanguard set for the set effect that boosts run and regen stats; it makes aggressive play feel safer. For mages or Eitr-builds, the Robes of the Caller plus Cape of the Caller are a game-changer because of high Eitr regen. If you’re often facing frost damage, the Moose Hide Cape and Protector pieces offer great resistance and durability.

Below is the armor table with recipes and key stats. Note the materials like Moose Hides, Nornathread, Elaking Hair Bundles, and Bloodgold — these are what you should prioritize when you farm Deep North altars and beast spawns. If you prefer shortcuts, the community on Reddit and Nexus Mods often catalogs mould locations quickly; I use Steam workshop pinned threads and the Valheim subreddit to track spawns between server resets.
| Armor | Stats | Recipe |
|---|---|---|
| Moose Hide Cape | Weight: 4.0 Durability: 1200 Armour: 12 Damage modifier: Resistant VS Frost Attack stamina usage: -20% Run stamina usage: -20% |
6 Moose Hides, 2 Sinew, and 5 Bloodgold |
| Cape of the Caller | Weight: 4.0 Durability: 1200 Armour: 12 Damage modifier: Resistant VS Frost Eitr regen: +20% Dodge stamina usage: -10% |
6 Seal Pelt, 2 Nornathread, 5 Bloodgold, and 15 Refined Eitr |
| Robes of the Caller | Weight: 1.0 Durability: 1000 Armour: 22 Damage modifier: Resistant VS Frost Eitr regen: +60% Movement speed: -2% |
Cast: Robes of the Caller (6 Bloodgold, 1 Mould: Robes of the Caller, 6 Moose Hides, 5 Nornathreads) and Frost Foundry |
| Headdress of the Caller | Weight: 1.0 Durability: 1000 Armour: 22 Eitr regen: +40% |
Cast: Headdress of the Caller (2 Moose Sinew, 1 Mould: Headdress of the Caller, 1 Moose trophy, and 3 Nornathreads) and Frost Foundry |
| Trousers of the Caller | Weight: 1.0 Durability: 1000 Armour: 22 Eitr regen: +60% Movement speed: -2% |
Cast: Trousers of the Caller (6 Bloodgold, 1 Mould: Trousers of the Caller, 6 Moose Hides, 5 Nornathread) and Frost Foundry |
| Breastplate of the Protector | Weight: 1.0 Durability: 1000 Armour: 44 Damage modifier: Resistant VS Frost |
Cast: Breastplate of the Protector (10 Bloodgold, 1 Mould: Breastplate of the Protector, 8 Moose Hides, 4 Leather Straps) and Frost Foundry |
| Helmet of the Protector | Weight: 1.0 Durability: 1000 Armour: 44 |
Cast: Helmet of the Protector (20 Bloodgold, 1 Mould: Helmet of the Protector, 4 Moose Hides) and Frost Foundry |
| Trousers of the Protector | Weight: 1.0 Durability: 1000 Armour: 44 |
Cast: Trousers of the Protector (20 Bloodgold, 1 Mould: Trousers of the Protector, 8 Moose Hides, 4 Leather Straps) and Frost Foundry |
| Hood of the Vanguard | Weight: 1.0 (1.0 Total) Durability: 1000 Armour: 34 Set effect (3 parts): Vanguard: You feel stronger and faster, ready to strike at your foes! Run stamina usage: -10% Health regen: +10% Stamina regen: +10% Dodge stamina usage: -20% Pierce: +10% |
Cast: Hood of the Vanguard (5 Sea Pelt, 1 Mould: Hood of the Vanguard, 5 Moose Hides, 1 Moose Sinew) and Frost Foundry |
| Chestpiece of the Vanguard | Weight: 1.0 Durability: 1000 Armour: 34 Damage modifier: Resistant VS Frost Set effect (3 parts): Vanguard: You feel stronger and faster, ready to strike at your foes! Run stamina usage: -10% Health regen: +10% Stamina regen: +10% Dodge stamina usage: -20% Pierce: +10% |
Cast: Chestpiece of the Vanguard (12 Bloodgold, 1 Mould: Chestpiece of the Vanguard, 8 Elaking Hair Bundle, 4 Leather Straps) and Frost Foundry |
| Trousers of the Vanguard | Weight: 1.0 Durability: 1000 Armour: 34 Set effect (3 parts): Vanguard: You feel stronger and faster, ready to strike at your foes! Run stamina usage: -10% Health regen: +10% Stamina regen: +10% Dodge stamina usage: -20% Pierce: +10% |
Cast: Trousers of the Vanguard (12 Bloodgold, 1 Mould: Trousers of the Vanguard, 8 Elaking Hair Bundle, 4 Leather Straps) and Frost Foundry |
Small practical tips: mark found moulds in your map and coordinate runs with friends on Discord or Steam to clear Ancient Altars quickly. If you’re testing builds, the Valheim console commands can spawn pieces for theorycrafting — I use them to prototype before committing Bloodgold to a foundry. Iron Gate AB’s patch notes and the Valheim subreddit are good sources for stability fixes and mould spawn tweaks.
Which piece are you hunting first, and which one would you dump if it cost you a full stack of Bloodgold?