Streetlights blinked out as Dracula’s horde poured from an alleyway and our squad scattered. I watched a teammate go down and felt the rules of the match change in an instant. You can still walk out with every reward—but only if you play the event like a hunter, not a tourist.
If you want to master Blood Hunt in Marvel Rivals, I’ll take you through the mode the way I teach writers to dissect a story: clear, fast, and with a plan you can reuse. Read this while you queue a match or while you wait for friends on Discord or a Twitch co-op stream.
Blood Hunt guide in Marvel Rivals
I noticed passersby stop and stare the first time a live Blood Hunt match hit the big screen in a bar. This event is the game’s limited-time PvE marquee: think of it as an upgraded version of Marvel Zombies with new stakes and rewards.
You pick one of six event heroes, team up with three other players, and clear zones filled with vampires and special bosses. Matches reward progression items, in-match gear, and cosmetics that only appear during this event. Play on iOS, Android, or PC and use YouTube guides or Moyens I/O screenshots to study boss patterns before you queue.

What is Blood Hunt mode in Marvel Rivals?
At a café I overheard two players argue about whether Blood Hunt was harder than the last PvE—people raise the stakes because the rewards matter. Blood Hunt is a limited-time PvE event in Marvel Rivals that reworks the classic Marvel Zombies format into something more strategic and repeatable.
What is Blood Hunt mode in Marvel Rivals?
Short answer: a six-hero, co-op PvE mode where you clear vampire-infested zones and face four unique bosses. Expect swarms, environmental hazards, and boss mechanics that scale with difficulty. The mode is featured in Netmarble’s live-event rotations and often gets community guides on Discord and Twitch.
All Blood Hunt characters in Marvel Rivals
At a convention I watched a player switch heroes between rounds and suddenly carry the team—choice matters. There are six event heroes, each with familiar kit pieces and a set of abilities tuned for this mode.
- Blade
- Moon Knight
- Jeff the Land Shark
- Squirrel Girl
- The Punisher
- Thor
Duplicates are allowed, so if your playstyle favors one hero, you don’t lose out when a teammate picks the same one. Use YouTube replay clips to copy rotation tricks from top players.
How to upgrade heroes in Marvel Rivals Blood Hunt
I once spent an hour farming gear only to realize my trait points were poorly allocated—the wrong build wastes playtime. Open the Hero page under the Blood Moon event tab to upgrade each event character through three systems: Gear, Traits, and Arcana.
How do you upgrade heroes in Blood Hunt?
Gear gives you equippable items earned by playing that hero (Weapon, Armor, Accessory, Exclusive). Traits act as a personalized skill tree that changes per hero. Arcana are global enhancements you slot for broad stat boosts. Treat your loadout like a Swiss army knife: each piece should serve a clear role.
All Blood Hunt bosses in Marvel Rivals
On launch night I watched four bosses appear in a single run and the chat filled with frantic callouts—boss order and timing shape your whole match. You will meet four named bosses as you push difficulty upward.

- Capwolf
- Ratatoskr
- Dracula
- Kingpin
Dracula’s patterns punish poor positioning; Kingpin can finish a careless team in seconds. Study boss telegraphs on YouTube or watch streamers on Twitch to learn safe windows to attack.
All Blood Hunt challenges and rewards in Marvel Rivals
I checked a rewards table while queuing and realized the event hands out a lot more than cosmetics—progression items matter for late-game runs. Blood Hunt gives staged rewards: finish specific difficulties and hit cumulative enemy counters to claim unique items, emojis, titles, and trophy shards.
| Challenge | Reward |
|---|---|
| Clear Normal for the first time. | 100 UnitsKing in Exile Gallery Card |
| Clear Hard for the first time. | 100 Unstable MoleculesSquirrel Gone Wild Gallery Card |
| Clear Extreme for the first time. | 100 UnitsHunting Season Gallery Card |
| Defeat the hidden boss in Extreme for the first time. | Kingpin Dethroned AccessoryAnimal Instinct Gallery Card |
| Clear Nightmare 5 or above for the first time. | Bawling Bloodsucker Mood |
| Clear Nightmare 10 or above for the first time. | 100 Units |
| Clear Nightmare 15 or above for the first time. | Grim Harvest Mood |
| Clear Nightmare 20 or above for the first time. | 100 Unstable Molecules10 Kingpin Trophy Shards |
| Clear Nightmare 25 or above for the first time. | Feral Fangs Mood |
| Clear Nightmare 30 or above for the first time. | 100 Units |
| Clear Nightmare 35 or above for the first time. | Awooo! Mood |
| Clear Nightmare 40 or above for the first time. | 100 Unstable Molecules10 Kingpin Trophy Shards |
| Clear Nightmare 45 or above for the first time. | Catching Z’s Mood |
| Clear Nightmare 50 or above for the first time. | 100 Units |
| Clear Nightmare 55 or above for the first time. | Royal Disdain Mood |
| Clear Nightmare 60 or above for the first time. | 100 Unstable Molecules10 Kingpin Trophy Shards |
| Clear Nightmare 65 or above for the first time. | Black and Blue Mood |
| Clear Nightmare 70 or above for the first time. | 100 Units |
| Clear Nightmare 80 or above for the first time. | 10 Kingpin Trophy Shards |
| Clear Nightmare 100 or above for the first time. | Bane of all Evil Title10 Kingpin Trophy Shards |
| Clear Nightmare 120 or above for the first time. | 10 Kingpin Trophy Shards |
| As The Punisher, clear Nightmare 40 or above. | Vampiric Vengeance Emoji |
| As The Punisher, clear Nightmare 70 or above. | Fearless Executioner Title |
| As Squirrel Girl, clear Nightmare 40 or above. | Back Off, Bloodsucker! Emoji |
| As Squirrel Girl, clear Nightmare 70 or above. | Ravenous Rodent Title |
| As Thor, clear Nightmare 40 or above. | Missed Me! Emoji |
| As Thor, clear Nightmare 70 or above. | Purifying Thunder Title |
| As Moon Knight, clear Nightmare 40 or above. | Blood Moon Knight Emoji |
| As Moon Knight, clear Nightmare 70 or above. | Midnight Mercenary Title |
| As Blade, clear Nightmare 40 or above. | Blood & Thorns Emoji |
| As Blade, clear Nightmare 70 or above. | Daywalking Duelist Title |
| As Jeff the Land Shark, clear Nightmare 40 or above. | Count Jeffula Emoji |
| As Jeff the Land Shark, clear Nightmare 70 or above. | Jeff the Night Shark Title |
| Defeat 5,000 enemies. | 100 Unstable MoleculesSweet Revenge Gallery Card |
| Defeat 10,000 enemies. | 100 UnitsFall of the Kingpin Gallery Card |
| Defeat 15,000 enemies. | Dracula’s Demise Spray |
| Defeat 20,000 enemies. | 100 Unstable Molecules |
| Defeat 30,000 enemies. | 100 Units |
| Defeat 40,000 enemies. | Blood Hunt Nameplate |
Use Discord to coordinate who chases enemy counters and who focuses boss mechanics; that split of labor nets faster clears and more rewards. If you want the cosmetic stuff, prioritize milestone challenges; if you want Arcana and Gear, push Nightmare levels.
All Blood Hunt difficulty levels in Marvel Rivals
I sat with a squad for eight consecutive runs and watched how difficulty shaped team behavior—players move and think differently as the stakes rise. There are four main difficulties: Normal, Hard, Extreme, and Nightmare.

Nightmare expands into many numerical stages—if you count each as unique, there’s a wide ladder (roughly 17 Nightmare milestones) that tests builds and teamwork at different thresholds. Play Normal to learn, Hard for steady rewards, Extreme for the hidden boss, and Nightmare for the titles and trophy shards.
When does Blood Hunt end in Marvel Rivals?
At a launch event Netmarble staff told attendees dates matter for seasonal rewards—timing drives urgency. The active window for this iteration runs from April 23 to July 30, so claim what you need before the timer runs out and you’re left chasing old cosmetics on secondary markets or trading communities.
When does Blood Hunt end in Marvel Rivals?
Netmarble may extend the event—keep an eye on official channels, the game’s Discord, or Moyens I/O updates for any change. If you want the full set of titles and moods, build a plan now: assign who farms specific Nightmare tiers and who chases the enemy-defeat milestones.
If you’re trying to decide whether to push Nightmare or farm milestones, my rule is simple: focus on the reward that moves your account forward first, then chase cosmetics when your progression hits a plateau. Are you going to push for the highest title this season or copy someone else’s rotation and settle for the gallery cards?