I read the first leak at 2 a.m. and felt a familiar thrill—Geralt might return to a story I thought closed. The thread lit up with guesses and screenshots, and suddenly a twelve-year-old game was news again. You and I are about to trace what that noise means for fans and for CD Projekt Red.
I’ve followed this studio long enough to read the signs: CD Projekt Red is a wildcard. I’ll walk you through the facts, the likely moves, and the signals I trust, so you can judge how big this expansion might be.
The announcement hit like a press release at dawn. What is The Witcher 3: Songs of the Past and when will it arrive?
CD Projekt Red confirmed The Witcher 3: Songs of the Past as a full expansion for 2015’s The Witcher 3: Wild Hunt, not a free DLC. It’s co-developed with Fool’s Theory, the studio handling The Witcher 1 remake, and is targeting a 2027 release window.
The company drew a line between “DLC” and “expansion” in interviews—DLCs are often smaller and sometimes free—while expansions sit alongside past premium releases like Blood and Wine. That comparison matters: Blood and Wine added a full region and roughly 30–40 hours of content, and CDPR explicitly said players should expect something on that level.
When will Songs of the Past be released?
Target: 2027. Expect more precise timing after Gamescom 2026, where CDPR plans promotional pushes (Moyens I/O will be there, among other outlets). If you track announcements on IGN or CDPR’s channels, you’ll see staged reveals—teasers, gameplay snippets, then a release window.
A festival poster on a tavern wall caught my eye. How big will the expansion feel in practice?
CDPR’s language and the studio’s recent habits suggest a premium expansion: a new sizeable region, 20+ hours of fresh quests, new contracts, and possibly systems tweaks. Think of it as a sealed letter that returns a story with fresh margins.
Expect polish geared toward PC (Steam and GOG), PlayStation, and Xbox players. Given CDPR’s history, there will likely be cross-promotional assets—patch notes on GOG, trailers pushed through IGN, and SteamDB watchers tracking build uploads.
A calendar stamped Belleteyn opened a fan theory thread. Where might the story take place?
Promos lean Slavic and somber: music cues, festival motifs, and names that point toward Cintra and Belleteyn. Belleteyn is meaningful in Sapkowski’s books—Yennefer’s birth ties to the date and Ciri’s fate intersects there—so revisiting Cintra makes narrative sense.

Other whispers name Cidaris and Temeria as likely neighbors to the action. CDPR has said promotional clues will be deliberate; that suggests they want fans to parse trailers and press kits the way speedrunners parse patches.
Where is Songs of the Past set?
Short answer: Cintra is the strongest candidate, with Temeria/Cidaris possible. Thematically, Belleteyn motifs and Sapkowski references point to locales tied to Ciri and Yennefer—places CDPR can use to bridge to future projects, including The Witcher 4.
Retail shelves show early discounts on GOTY editions. How much will this expansion cost and how will CDPR sell it?
Pricing chatter centers on a $19.99 price point (€18). CDPR could sell Songs of the Past as standalone premium content or bundle it into a refreshed Game of the Year edition on Steam and GOG. Historically, CDPR has offered package deals and frequent GOTY discounts.
How much will Songs of the Past cost?
Expect roughly $19.99 (€18). If you prefer a bargain, wait for a GOTY or bundle—CDPR often repackages major expansions into editions that drop into the €10–€20 range during sales on Steam, GOG, PlayStation Store, and Xbox Marketplace.
Distribution will likely follow the standard channels: Steam and GOG for PC, PlayStation Store for PS5, and Microsoft Store/Xbox storefront for Xbox players. Watch IGN interviews and Moyens I/O’s coverage for store-specific news and preorder details.
Press conferences still shape player expectations. What else should you watch for before committing?
Look for three signals at Gamescom and subsequent events: the map scope, headline quest count, and any new mechanics (mutations in Blood and Wine were a model). If CDPR teases crossovers or narrative threads toward The Witcher 4, expect marketing to lean hard into legacy characters like Geralt, Ciri, and Yennefer.

Follow CDPR, Fool’s Theory, IGN, and outlets like Moyens I/O for staged reveals. If an interview surfaces with Idris Elba or other cast members, read the quotes—CDPR has used talent interviews to hint at scope and tone before.
If you’re tracking saves, patches, or mod tools, SteamDB and Nexus mod forums will be places where early datamines and community theories appear fast. That’s where clues tend to congeal into likely features.
Fan forums hold feverish threads. Why should you care as a player or a storyteller?
Because revisiting Cintra would shift narrative stakes and open paths to future Witcher titles. For players, it’s new missions and locations with nostalgia layered over them; for CDPR, it’s a chance to reframe Geralt’s chapter while they build toward new entries.
I’ll be watching the Gamescom stage, the IGN roundtables, and the GOG storefront announcements. You should, too—this expansion could change how the series ties together the books, the games, and the next era of Witcher storytelling.
Are you ready to debate whether revisiting Cintra is fan service or essential storytelling?