I could feel the world close in around the Ova Nursery—I almost set the controller down and stepped back. You know that tight second when the map, the NPCs, and a single choice compress into a single decision. I’ll walk you through the two endings so you don’t miss what matters.
Streetlights blink in the same rhythm as my heartbeat. How to get all endings in Mortal Shell 2: Main and Baghead ending guides
I play for patterns and you play for payoff, so let me be blunt: Mortal Shell 2 only offers two outcomes—one is the game’s canon ending, the other is a secret Baghead option hidden behind a tiny ritual and a cooler-than-average mood. The way you approach Ruk’s path and the oddities of Desolate Peak decides everything.
Morning coffee spills by the desk; small mistakes show themselves quickly. How to get the main Mortal Shell 2 ending
I followed Ruk’s instructions like a checklist and kept a running total of every Ovum. You’ll need 168 Ovum to complete the canonical ending. That’s the number that matters.
Once you’ve collected 168 Ovum, talk to Milos in the Ova Nursery, then press on to the final gauntlet: The Unfound Path. Expect a spike in difficulty compared with the Fatted Citadel and Conquered Temple; treat it like a new boss cycle rather than a final stroll. I recommend saving your best consumables for this stretch and checking your build against the threats you face—Steam and PlayStation communities already have optimized builds that can shave hours off a brittle run.
How many endings are there in Mortal Shell 2?
Two. The main, canonical ending reached by following Ruk and collecting 168 Ovum, and the secret Baghead ending you reach by visiting Baghead in Desolate Peak and performing a small, precise ritual.
A line forms at the coffee shop and everyone checks their watch. How to get the secret Baghead ending in Mortal Shell 2
Baghead sits at Desolate Peak waiting for something ridiculous and ridiculous is the point. You can reach Desolate Peak from three traversal portals: one near the Smert Shell ritual site on Prophet’s Rest, one by a cliff south of the Citadel of Penace, and one at a soldier camp north of Ruins of Nochte. The map in the image below shows Baghead’s spot and the portal locations—reference it while you’re riding in on PC, Xbox, or PlayStation.

Talk to Baghead and sit when he asks. He’ll give you a small, pointed request: bring him something special. Here’s the precise sequence I used (and you should follow it exactly):
- Take the Special Moonshine Bottle found by the entrance to the Illusionist’s Cache dungeon in Desolate Peak.
- Give the bottle to Baghead during the dialogue—your initial reply doesn’t change the next step.
- After Baghead rejects the offer, put the bottle back into your inventory and speak to him again with your hands empty.
- Choose to give him nothing. Be resolute—the game rewards the refusal.
- Speak to Baghead a final time; the secret Baghead ending will then trigger and you’ll receive the Bag Holder trophy/achievement on platforms that support it (PS trophy, Xbox achievement, Steam achievement).

Do I lose my run or have to start New Game Plus after seeing the Baghead ending?
No. The credits roll and you’ll return to your last visited beacon so you can keep playing on the same save. That means you can test the Baghead path without committing to a fresh NG+ on PlayStation, Steam, or Xbox.
How do I find the Special Moonshine Bottle?
It’s tucked by the Illusionist’s Cache entrance inside Desolate Peak. If you’ve explored the dungeon entrances on Prophet’s Rest, the Citadel’s southern cliff, or the soldier camp north of Ruins of Nochte, you’re already in the right neighborhoods.
Two quick metaphors to close: this whole sequence feels like a coin spun on glass—you can see every wobble before it lands. Treat Baghead’s request like threading a needle through plate mail: small motions, big consequence.
I’ll leave you with this—if the game is asking for patience in the tiniest places, will you give it what it wants or press on for the familiar ending?