Division 2 Y8S1 Week 6 HVT Scout 6 Guide & Solutions

Division 2: Y7S3 Week 7 Scout HVT Solutions

I froze behind a rusted delivery truck while chatter about an HVT pinged my HUD. You hear the radio and know the clock is ticking on Scout 6. I’ve run these manhunts enough to tell you how to shave time and dodge the common mistakes.

I will guide you through the three Scout 6 clues and the fastest way to close them out. Read this once, and you’ll move with purpose — not hesitation. If you want speed, aim for the exact tasks below; if you want loot, I’ll tell you where to take the risk.

I passed a street vendor selling coffee at midnight — The Division 2 Y8S1 Rise Up Week 6 Scout 6 solutions

These Scout 6 tasks hide behind three short clues. Decode them quickly and you avoid extra runs. You can also recruit allies through Ubisoft Connect, Steam, or console friends to make the hunt painless.

  • “We might be able to track CPT Rogers’ comms via satellite.”
  • “Intel suggests Rogers was using Southwest as his base of operations.”
  • “Eliminate Captain Merriwether Rogers.”

If you want to skip the sleuthing, here are the exact tasks to complete.

  • Complete Space Administration HQ on any difficulty.
  • Capture the Choke Control Point in Southwest.
  • Bounty: CPT Rogers.

Where is CPT Rogers located?

He shows up in the Southwest district after you activate the bounty from the Bounties menu. I’ve chased HVTs across every DC sector and Rogers sits where the clue said: Southwest. Head there with a marked waypoint and expect Patrol waves while you search.

Space Administration HQ in The Division 2
Screenshot by Moyens I/O

What difficulty should I play Space Administration HQ on?

I keep this simple: start it on the easiest setting if you want a fast tick. If you want better rewards, play Challenging or Heroic. The mission is the first task — start it, clear the rooms, and the task completes. If you pair up through Xbox Live, PlayStation friends, or Steam parties, a single run on Heroic becomes painless.

How do I capture the Choke control point in Southwest?

The Choke is one of the district control points. Move in, clear immediate hostiles, then hold the capture zone while incoming waves push back. Call for backfill from nearby allies if the wave hits hard; a coordinated team slams through faster. When you break the enemy push you’ll flip the objective and trigger the local activity chain.

The Choke in The Division 2
Screenshot by Moyens I/O

When you start the CPT Rogers bounty, treat his weapon as the soft point of the fight. Focus fire on the gun until it breaks — when it snaps, it’s like stopping a clock; his window for damage opens and you can unload safely. Higher difficulty yields greater rewards, but the payoff comes with risk. Play with friends on Ubisoft Connect or join a Steam group if you want to split that risk and share the spoils.

The Space Administration HQ run, the Choke capture, and the Rogers bounty are short and clear objectives if you attack them in order. Move fast, call for help when the waves stack, and focus hard on the weapon break when Rogers appears. The map feels like a threadbare jacket — familiar, but with pockets you only notice when you need them.

I’ve named the places and the steps; the rest is on you. Will you sweep Scout 6 tonight or leave CPT Rogers breathing until next week?