Halloween: The Game Chapter 2 — All Challenges & How to Complete Them

Halloween: The Game Chapter 2 — All Challenges & How to Complete Them

You step out of a dark shelf and the town smells like old candy and the copper of fear. The music shop’s glass is already cracked; the storefront is a wound. You know the map well enough to hear where the next heartbeat will break.

The hardware store’s fluorescent light hums in late afternoon — All Chapter 2 challenges in Halloween: The Game and how to complete them

I’ve played this chapter until the patterns read like a script. I’ll walk you through each objective in the sequence they appear, tell you the timing windows, and point out the little tricks that turn a messy chase into a clean run. You’ll save time, avoid interruptions, and make every execution count.

How do I execute Tanya using the cash register?

Killing Tania in Halloween The Game
Screenshot by Moyens I/O

Tanya patrols the music store; she rarely leaves the counter area. Don’t rush her the moment you spot her. I follow her until she reaches level 3 of awareness before I act.

How to secure the cash-register execution:

  • Trail her quietly from the aisles until her awareness meter hits level 3.
  • Grab from stealth, drag her to the tills, and trigger the contextual execution prompt.
  • The animation is brutal and long—commit to it so nearby NPCs don’t interrupt.

Where is Rachel found in Chapter 2 and how do you get an environmental kill?

Killing Rachel with a gravestone
Screenshot by Moyens I/O

Rachel ends up in the graveyard, often with two or three friends nearby. Your objective is an environmental finish, which means you must use a nearby gravestone or heavy stone slab.

How I handle this encounter:

  • Stalk her until she’s isolated from her group or downed on the ground.
  • Pick up a heavy gravestone or stone block (they’re obvious near the markers).
  • Smash the stone over her head while she’s prone to trigger the environmental kill animation.

How do I grab and execute Slab while he’s peeing?

Slab’s pee break is a predictable ping on the map; he’s exposed and usually alone. I prioritize intercepting him because interruptions are common.

Steps to take:

  • Monitor the graveyard ping—Slab’s bathroom break is short but static.
  • Approach from cover, grab him while he’s stationary, and use a weapon execution if available.
  • If others are nearby, kill them first or pull Slab behind cover to avoid rescue attempts.

How do I execute Eric using the shelf kill in the hardware stock room?

Killing Eric in Halloween The Game
Screenshot by Moyens I/O

Eric likes the stock room—he opens the door, lingers, and exposes himself by standing in front of a set of blue shelves. That doorway gives you everything you need.

How to pull the shelf execution off cleanly:

  • Keep him on low awareness; wait until he opens the stock room door.
  • Grab him and force him back against the blue shelves; position matters—don’t trigger the execution too early.
  • When pinned against the shelf, trigger the contextual knife kill for the shelf animation.

How do I kill all 3 of Rachel’s friends?

Stalking Muck and Jax in Halloween The Game
Screenshot by Moyens I/O

The trio splits predictably: two head toward the house, one lingers near the graveyard. Treat them as a sequence rather than simultaneous threats. The map wants you to make a choice.

My sequence that works every time:

  • Kill Muck first—he tends to lag at the back. Grab him and pull him away from witnesses for a quick knife execution.
  • Wait near the house and grab Jax as she opens the door; that door is a soft spot for a grab-and-execute.
  • Return to the graveyard and finish Slab during his break or while he’s distracted to complete Rachel’s trio.

Little notes that save runs: watch for rescue AI, stagger your executions so the long animations don’t overlap with other targets, and use the in-game map on Steam, PlayStation, or Xbox to track pings. The town plays predictably if you read it like a script and treat every patrol as a line—what line will you cut first?